INSTRUMENTS / 03 — LIGHT BENCH

Light bench

The optics that light this site, taken off the wall and clamped to the bench. Same GLSL, same caustics, same lens — but every constant is now a knob. Drag across the glass to steer the lens; leave it alone and it wanders on its own.

CONTROLRUN
2.10
1.00
1.00
220°
0.13
0.40
1.00
1.00
TINT

This is the exact fragment shader running behind every page here — Voronoi-ridge caustics, a refracting cursor lens with per-channel dispersion, film grain. No libraries, one draw call. ← BACK TO TOOLS